Description
Atlas Sprite Toolkit packs loose images into atlases and slices atlases back into frame sets, using the same descriptor file in both directions so a pipeline never loses frame names. It runs as a graphical tool or entirely from the command line.
Key Features
- Packs loose images into atlases with max-rect and grid algorithms
- Slices existing atlases back into named frame sets
- Descriptor files in JSON, CSS and engine-native formats
- Trim, pad, bleed and power-of-two options on every run
- Command-line entry point for build pipelines, plus a graphical tool
Specifications
| Dimensions | Atlases up to 8192 x 8192 px, frame sets above 10,000 images, padding options from 1 to 8 px |
|---|---|
| Weight | 72 MB, ZIP containing installers for Windows, macOS and Linux plus a PDF tool manual |
| Material | Native desktop tool and command-line binary, eight packing algorithms, deterministic output for identical inputs, descriptor files written as UTF-8 |
| Colour | 1 Windows installer, 1 macOS installer, 1 Linux binary, 1 licence key, 1 PDF tool manual |
| Variants | Personal / Commercial / Extended |
| Packaging | Instant download after checkout; licence key emailed within one minute and activated offline |
| Origin | VOKIUM Studio, Copenhagen |
| Assembly & Lead Time | Windows 10 or later, macOS 12 or later, Ubuntu 22.04 or later; two activation slots per licence |
How to Use
- Fix the atlas size and padding before a build, because changing either invalidates every stored frame reference
- Keep the descriptor file under version control next to the source images
- Use the command-line entry point in automated builds so atlas output stays reproducible
Care
- Licence tiers: Personal is a single seat for personal and non-commercial work; Commercial adds unlimited client projects; Extended adds up to five seats plus broadcast, streaming and paid advertising use. Every tier is bound to the purchasing account and may not be transferred, resold or shared.
- The licence covers the stated number of installations on hardware you own and may not be transferred, resold or shared
Please Note
- No refunds once the licence key has been activated
- Sprite images are not included — the toolkit processes your own files only
- Power-of-two atlases leave empty space; do not force them when the target engine supports arbitrary sizes
Returns & Exchanges
Unused purchases are refundable within 14 days; once a file is downloaded or a licence key is activated the sale is final, except when a file is faulty or materially different from its description.
- Request within 14 days of the order, with the licence key never activated and no file downloaded – we check the download log.
- Order number supplied, plus written confirmation that the assets were not used in any project, demo or published work.
- Approved refunds are returned to the original payment method within 5-7 business days; the licence key for that order is voided.
Not eligible for return:
- Orders where any file has been downloaded or any licence key activated – digital goods cannot be recovered, and download counts as delivery.
- Assets already used in client work, published releases or active production.
- Team seats, education pricing and Extended licence orders; licences cannot be transferred or exchanged.
See the full Refund policy for details and how to request one.



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